// Created with resguy v10 (WIP) // https://github.com/wootguy/resguy ghoulsforest.wad models/ghoulsforest/173.mdl models/ghoulsforest/angelstatue.mdl models/ghoulsforest/benbobble.mdl models/ghoulsforest/bigscreamer.mdl models/ghoulsforest/face.mdl models/ghoulsforest/goddessstatue.mdl models/ghoulsforest/slendy.mdl models/ghoulsforest/sonicexe.mdl sound/ghouls_forest/canals_swamp_frogs_loop2.wav sound/ghouls_forest/canals_tunnel_wind_loop1.wav sound/ghouls_forest/forest_frogs_loop1.wav sound/ghouls_forest/greenhillzone.ogg sound/ghouls_forest/jeffdakillah/jeff_die.wav sound/ghouls_forest/jeffdakillah/jeff_impact.wav sound/ghouls_forest/jeffdakillah/jeff_jump.wav sound/ghouls_forest/jeffdakillah/jeff_move.wav sound/ghouls_forest/rustypipes1.wav sound/ghouls_forest/rustypipes2.wav sound/ghouls_forest/rustypipes3.wav sound/ghouls_forest/scp/scp_ambient.wav sound/ghouls_forest/scp/scp_attack.wav sound/ghouls_forest/scp/scp_die.wav sound/ghouls_forest/shipgroan2.wav sound/ghouls_forest/slendy/slendy_screamer.wav sound/ghouls_forest/slendy/slendy_staticmedium.wav sound/ghouls_forest/sonicexe/sonic_die.wav sound/ghouls_forest/sonicexe/sonic_impact.wav sound/ghouls_forest/sonicexe/sonic_leap.wav sound/ghouls_forest/sonicexe/sonic_ringloss.wav sound/ghouls_forest/uboa/uboa.wav sound/ghouls_forest/uboa/uboa_die.wav sound/ghouls_forest/uboa/uboa_footstep.wav sound/ghouls_forest/uboa/uboa_hurt.wav sound/ghouls_forest/uboamusic.ogg