//SNIPER 360 NO SCOPE sk_plr_762_bullet "350" // PLAYER WEAPONS // Crowbar whack sk_plr_crowbar1 "60" sk_plr_crowbar2 "60" sk_plr_crowbar3 "60" sk_plr_762_bullet 250 // 9mmhandgun Round sk_plr_9mm_bullet1 "25" sk_plr_9mm_bullet2 "25" sk_plr_9mm_bullet3 "25" // Wrench sk_plr_wrench1 "100" sk_plr_wrench2 "100" sk_plr_wrench3 "100" // 357 Round sk_plr_357_bullet1 "125" sk_plr_357_bullet2 "125" sk_plr_357_bullet3 "125" // 9mmAR Round sk_plr_9mmAR_bullet1 "8" sk_plr_9mmAR_bullet2 "8" sk_plr_9mmAR_bullet3 "8" // M203 grenade sk_plr_9mmAR_grenade1 "100" sk_plr_9mmAR_grenade2 "100" sk_plr_9mmAR_grenade3 "100" // Shotgun buckshot sk_plr_buckshot1 "20" sk_plr_buckshot2 "20" sk_plr_buckshot3 "20" sk_plr_displacer_other "1000" sk_plr_displacer_radius "300 300 300" // Crossbow sk_plr_xbow_bolt_client1 "10" sk_plr_xbow_bolt_client2 "10" sk_plr_xbow_bolt_client3 "10" sk_plr_xbow_bolt_monster1 "150" sk_plr_xbow_bolt_monster2 "150" sk_plr_xbow_bolt_monster3 "150" // RPG sk_plr_rpg1 "110" sk_plr_rpg2 "110" sk_plr_rpg3 "110" // Gauss Gun sk_plr_gauss1 "40" sk_plr_gauss2 "40" sk_plr_gauss3 "40" // Cluster Grenade sk_plr_cluster_grenade1 "50" sk_plr_cluster_grenade2 "50" sk_plr_cluster_grenade3 "50" // Egon Gun sk_plr_egon_narrow1 "10" sk_plr_egon_narrow2 "10" sk_plr_egon_narrow3 "10" sk_plr_egon_wide1 "10" sk_plr_egon_wide2 "10" sk_plr_egon_wide3 "10" // Hand Grendade sk_plr_hand_grenade1 "100" sk_plr_hand_grenade2 "100" sk_plr_hand_grenade3 "100" // Satchel Charge sk_plr_satchel1 "150" sk_plr_satchel2 "150" sk_plr_satchel3 "150" // Tripmine sk_plr_tripmine1 "150" sk_plr_tripmine2 "150" sk_plr_tripmine3 "150" // MONSTER WEAPONS sk_12mm_bullet1 "8" sk_12mm_bullet2 "10" sk_12mm_bullet3 "10" sk_9mmAR_bullet1 "3" sk_9mmAR_bullet2 "4" sk_9mmAR_bullet3 "5" sk_9mm_bullet1 "5" sk_9mm_bullet2 "5" sk_9mm_bullet3 "8" // HORNET sk_hornet_dmg1 "4" sk_hornet_dmg2 "5" sk_hornet_dmg3 "8" // HEALTH/SUIT CHARGE DISTRIBUTION sk_suitcharger1 "75" sk_suitcharger2 "50" sk_suitcharger3 "35" sk_battery1 "15" sk_battery2 "15" sk_battery3 "10" sk_healthcharger1 "50" sk_healthcharger2 "40" sk_healthcharger3 "25" sk_healthkit1 "15" sk_healthkit2 "15" sk_healthkit3 "10" sk_scientist_heal1 "-500" sk_scientist_heal2 "-500" sk_scientist_heal3 "-500" // monster damage adjusters sk_monster_head1 "3" sk_monster_head2 "3" sk_monster_head3 "3" sk_monster_chest1 "1" sk_monster_chest2 "1" sk_monster_chest3 "1" sk_monster_stomach1 "1" sk_monster_stomach2 "1" sk_monster_stomach3 "1" sk_monster_arm1 "1" sk_monster_arm2 "1" sk_monster_arm3 "1" sk_monster_leg1 "1" sk_monster_leg2 "1" sk_monster_leg3 "1" // player damage adjusters sk_player_head1 "3" sk_player_head2 "3" sk_player_head3 "3" sk_player_chest1 "1" sk_player_chest2 "1" sk_player_chest3 "1" sk_player_stomach1 "1" sk_player_stomach2 "1" sk_player_stomach3 "1" sk_player_arm1 "1" sk_player_arm2 "1" sk_player_arm3 "1" sk_player_leg1 "1" sk_player_leg2 "1" sk_player_leg3 "1"