// Created with resguy v10 (WIP) // https://github.com/wootguy/resguy models/coldburn/android.mdl models/coldburn/android01.mdl models/coldburn/android02.mdl models/coldburn/android03.mdl models/coldburn/bluecrystal_alpha.mdl models/coldburn/bones.mdl models/coldburn/decayingbar.mdl models/coldburn/decayingbar2.mdl models/coldburn/decayingbar3.mdl models/coldburn/friendlygonome2.mdl models/coldburn/friendlyhound.mdl models/coldburn/oculus.mdl models/player/coldburn_hhev/coldburn_hhev.bmp models/player/coldburn_hhev/coldburn_hhev.mdl models/player/oldsuit_blue1/oldsuit_blue1.bmp models/player/oldsuit_blue1/oldsuit_blue1.mdl models/player/oldsuit_green1/oldsuit_green1.bmp models/player/oldsuit_green1/oldsuit_green1.mdl models/player/oldsuit_rusty1/oldsuit_rusty1.bmp models/player/oldsuit_rusty1/oldsuit_rusty1.mdl models/player/oldsuit_tron1/oldsuit_tron1.bmp models/player/oldsuit_tron1/oldsuit_tron1.mdl models/rngstuff/labspook.mdl models/rngweapons/kyper_kuutio/pee/p_gausspistol.mdl models/rngweapons/kyper_kuutio/v_gausspistol.mdl models/rngweapons/kyper_kuutio/wee/w_gausspistol.mdl models/rngweapons/romutus/v_doublebarrel.mdl models/sectore/cryogrunt.mdl models/sectore/futuresoldier.mdl sound/ambience/wind.wav sound/coldburn/aslv_alert1.wav sound/coldburn/aslv_alert2.wav sound/coldburn/aslv_alert3.wav sound/coldburn/aslv_die1.wav sound/coldburn/aslv_die2.wav sound/coldburn/aslv_pain1.wav sound/coldburn/aslv_pain2.wav sound/coldburn/aslv_word1.wav sound/coldburn/aslv_word2.wav sound/coldburn/aslv_word3.wav sound/coldburn/aslv_word4.wav sound/coldburn/aslv_word5.wav sound/coldburn/aslv_word6.wav sound/coldburn/aslv_word7.wav sound/coldburn/aslv_word8.wav sound/coldburn/loscil-subaquatic_once2.mp3 sound/coldburn/loscil_windless_2of8b_once.mp3 sound/coldburn/morphine_aok2.wav sound/coldburn/oddcharge2.wav sound/coldburn/oddcharge2no.wav sound/coldburn/oddcharge2ok.wav sound/coldburn/omfg.wav sound/coldburn/robotecho2.wav sound/coldburn/robotecho2no.wav sound/coldburn/robotecho2ok.wav sound/coldburn/woooehh2.wav sound/cryocell/shock_trooper_attack.wav sound/cryocell/shock_trooper_die3.wav sound/cryocell/slv_alert3.wav sound/cryocell/slv_die2.wav sound/cryocell/slv_word4.wav sound/cryocell/slv_word6.wav sound/cryocell/slv_word7.wav sound/cryocell/zo_idle3.wav sound/cryocell/zo_idle4.wav sound/keen/blip3.wav sound/necroscasm/claw_miss1.wav sound/necroscasm/claw_miss2.wav sound/necroscasm/claw_strike1.wav sound/necroscasm/claw_strike2.wav sound/necroscasm/claw_strike3.wav sound/necroscasm/zo_alert10.wav sound/necroscasm/zo_alert20.wav sound/necroscasm/zo_alert30.wav sound/necroscasm/zo_attack1.wav sound/necroscasm/zo_attack2.wav sound/necroscasm/zo_idle1.wav sound/necroscasm/zo_idle2.wav sound/necroscasm/zo_idle3.wav sound/necroscasm/zo_idle4.wav sound/necroscasm/zo_pain1.wav sound/necroscasm/zo_pain2.wav sound/sectore/doompickup.wav sound/weapons/saw_boltout.wav sprites/blacksmoke.spr sprites/bossglow.spr sprites/fog2.spr sprites/fog5.spr sprites/fog6.spr