// Created with resguy v10 (WIP) // https://github.com/wootguy/resguy gfx/env/blue22bk.tga gfx/env/blue22dn.tga gfx/env/blue22ft.tga gfx/env/blue22lf.tga gfx/env/blue22rt.tga gfx/env/blue22up.tga models/aomdc/misc/hornet.mdl models/aomdc/monsters/twitcher/twitcher2.mdl models/aomdc/props/7.mdl models/aomdc/props/bushb.mdl models/aomdc/props/bushd.mdl models/aomdc/props/talltyp.mdl sound/aomdc/ambience/sheller.wav sound/aomdc/ambience/wind2.wav sound/aomdc/buttons/button1.wav sound/aomdc/buttons/button10.wav sound/aomdc/buttons/button3.wav sound/aomdc/buttons/button4.wav sound/aomdc/buttons/button5.wav sound/aomdc/buttons/button6.wav sound/aomdc/buttons/button7.wav sound/aomdc/buttons/button8.wav sound/aomdc/buttons/button9.wav sound/aomdc/buttons/latchlocked1.wav sound/aomdc/buttons/latchunlocked1.wav sound/aomdc/debris/bustflesh2.wav sound/aomdc/debris/bustglass1.wav sound/aomdc/debris/bustglass2.wav sound/aomdc/debris/bustglass3.wav sound/aomdc/debris/bustmetal1.wav sound/aomdc/debris/bustmetal2.wav sound/aomdc/debris/glass1.wav sound/aomdc/debris/glass2.wav sound/aomdc/debris/glass3.wav sound/aomdc/debris/glass4.wav sound/aomdc/debris/metal1.wav sound/aomdc/debris/metal2.wav sound/aomdc/debris/metal3.wav sound/aomdc/debris/metal4.wav sound/aomdc/debris/metal5.wav sound/aomdc/debris/metal6.wav sound/aomdc/debris/pushbox1.wav sound/aomdc/debris/pushbox2.wav sound/aomdc/debris/pushbox3.wav sound/aomdc/debris/zap1.wav sound/aomdc/debris/zap4.wav sound/aomdc/doors/doormove1.wav sound/aomdc/doors/doormove10.wav sound/aomdc/doors/doormove2.wav sound/aomdc/doors/doormove3.wav sound/aomdc/doors/doormove4.wav sound/aomdc/doors/doormove5.wav sound/aomdc/doors/doormove6.wav sound/aomdc/doors/doormove7.wav sound/aomdc/doors/doormove8.wav sound/aomdc/doors/doormove9.wav sound/aomdc/items/flashlight1.wav sound/aomdc/items/weapondrop1.wav sound/aomdc/monsters/face/ag_buzz1.wav sound/aomdc/monsters/face/ag_hornethit1.wav sound/aomdc/monsters/face/ag_hornethit2.wav sound/aomdc/monsters/face/ag_hornethit3.wav sound/aomdc/monsters/twitcher2/claw_miss1.wav sound/aomdc/monsters/twitcher2/claw_miss2.wav sound/aomdc/monsters/twitcher2/claw_strike1.wav sound/aomdc/monsters/twitcher2/claw_strike2.wav sound/aomdc/monsters/twitcher2/claw_strike3.wav sound/aomdc/monsters/twitcher2/zo_alert10.wav sound/aomdc/monsters/twitcher2/zo_alert20.wav sound/aomdc/monsters/twitcher2/zo_alert30.wav sound/aomdc/monsters/twitcher2/zo_attack1.wav sound/aomdc/monsters/twitcher2/zo_attack2.wav sound/aomdc/monsters/twitcher2/zo_idle1.wav sound/aomdc/monsters/twitcher2/zo_pain1.wav sound/aomdc/monsters/twitcher2/zo_pain2.wav sound/aomdc/musics/afterforest1.wav sound/aomdc/musics/find_note.wav sound/aomdc/plats/elevmove1.wav sound/aomdc/skogsljud/skog2.wav sound/aomdc/skogsljud/skog3.wav sound/aomdc/skogsljud/skog4.wav sound/aomdc/skogsljud/skog5.wav sound/aomdc/skogsljud/skog7long.wav sound/aomdc/weapons/explode3.wav sprites/aomdc/bigspit.spr sprites/aomdc/blueflare1.spr sprites/aomdc/flashing01.spr sprites/aomdc/glow01.spr sprites/aomdc/laserbeam.spr sprites/aomdc/mommaspit.spr sprites/aomdc/mommaspout.spr sprites/aomdc/muz1.spr sprites/aomdc/muz4.spr sprites/aomdc/shockwave.spr sprites/aomdc/tinyspit.spr sprites/aomdc/weapon_dcaxe.txt sprites/aomdc/weapon_dcberetta.txt sprites/aomdc/weapon_dcdeagle.txt sprites/aomdc/weapon_dcglock.txt sprites/aomdc/weapon_dchammer.txt sprites/aomdc/weapon_dcknife.txt sprites/aomdc/weapon_dcl85a1.txt sprites/aomdc/weapon_dcmp5k.txt sprites/aomdc/weapon_dcp228.txt sprites/aomdc/weapon_dcrevolver.txt sprites/aomdc/weapon_dcshotgun.txt sprites/aomdc/weapon_dcuzi.txt sprites/aomdc/xspark4.spr sprites/aomdc/z_checkpoint.spr sprites/aomdc/z_levelchange.spr