materialPath: c:\program files\steam\steamapps\commando_00\counter-strike source\cstrike\materials Loading C:\Documents and Settings\Joonas\Desktop\de_kotisaunav2.vmf "materials/nature/water002a.vtf": cached version doesn't exist fixing up env_cubemap materials on brush sides... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces..."materials/nature/water002a.vtf": cached version doesn't exist done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 638 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... "materials/nature/water002a.vtf": cached version doesn't exist done (0) writing C:\Documents and Settings\Joonas\Desktop\de_kotisaunav2.prt...done (1) Creating default cubemaps for env_cubemap using skybox materials: skybox/sky_wasteland02*.vmt Run buildcubemaps in the engine to get the correct cube maps. No such variable "$hdrbasetexture" for material "skybox/sky_wasteland02rt" Can't load skybox file skybox/sky_wasteland02 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (418655 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 2396 texinfos to 1265 Reduced 207 texdatas to 156 (9251 bytes to 7004) Writing C:\Documents and Settings\Joonas\Desktop\de_kotisaunav2.bsp 9 seconds elapsed 2 threads reading c:\documents and settings\joonas\desktop\de_kotisaunav2.bsp reading c:\documents and settings\joonas\desktop\de_kotisaunav2.prt 1414 portalclusters 4556 numportals 0...1...2...3...4...5...6...7...8...9...10WARNING: Cluster portals saw into cluster WARNING: Cluster portals saw into cluster WARNING: Cluster portals saw into cluster WARNING: Cluster portals saw into cluster Optimized: 165426 visible clusters (0.00%) Total clusters visible: 991428 Average clusters visible: 701 Building PAS... Average clusters audible: 1241 visdatasize:418795 compressed from 520352 writing c:\documents and settings\joonas\desktop\de_kotisaunav2.bsp 5 seconds elapsed [Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad'] Loading c:\documents and settings\joonas\desktop\de_kotisaunav2.bsp 6171 faces 2 degenerate faces 737428 square feet [106189664.00 square inches] 0 displacements 0 square feet [0.00 square inches] 6169 patches before subdivision 56859 patches after subdivision 26 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 5019585, max 742 transfer lists: 38.3 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(347028, 309031, 215954) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(68699, 59086, 37376) 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(18688, 15599, 9200) 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5795, 4720, 2637) 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(2005, 1606, 839) 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(740, 585, 286) 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(287, 225, 102) 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(115, 90, 38) 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(47, 37, 15) 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(20, 16, 6) 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(8, 7, 2) 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(4, 3, 1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(2, 1, 0) 0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(1, 1, 0) Build Patch/Sample Hash Table(s).....Done<0.0596 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 55/1024 2640/49152 ( 5.4%) brushes 1074/8192 12888/98304 (13.1%) brushsides 8722/65536 69776/524288 (13.3%) planes 7216/65536 144320/1310720 (11.0%) vertexes 12063/65536 144756/786432 (18.4%) nodes 3036/65536 97152/2097152 ( 4.6%) texinfos 1265/12288 91080/884736 (10.3%) texdata 156/2048 4992/65536 ( 7.6%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 6171/65536 345576/3670016 ( 9.4%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 3836/65536 214816/3670016 ( 5.9%) leaves 3092/65536 98944/2097152 ( 4.7%) leaffaces 7139/65536 14278/131072 (10.9%) leafbrushes 2280/65536 4560/131072 ( 3.5%) areas 3/256 24/2048 ( 1.2%) surfedges 45007/512000 180028/2048000 ( 8.8%) edges 26037/256000 104148/1024000 (10.2%) LDR worldlights 26/8192 2288/720896 ( 0.3%) HDR worldlights 0/8192 0/720896 ( 0.0%) waterstrips 418/32768 4180/327680 ( 1.3%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 7065/65536 14130/131072 (10.8%) cubemapsamples 29/1024 464/16384 ( 2.8%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 3774304/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 418795/16777216 ( 2.5%) entdata [variable] 60717/393216 (15.4%) LDR leaf ambient 3092/65536 74208/1572864 ( 4.7%) HDR leaf ambient 0/65536 0/1572864 ( 0.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/5614 ( 0.0%) pakfile [variable] 353872/0 ( 0.0%) Level flags = 0 Win32 Specific Data: physics [variable] 418655/4194304 (10.0%) ==== Total Win32 BSP file data space used: 6651593 bytes ==== Total triangle count: 16891 Writing c:\documents and settings\joonas\desktop\de_kotisaunav2.bsp 3 minutes, 3 seconds elapsed materialPath: c:\program files\steam\steamapps\commando_00\counter-strike source\cstrike\materials Loading C:\Documents and Settings\Joonas\Desktop\de_kotisaunav2\de_kotisaunav2.vmf "materials/nature/water002a.vtf": cached version doesn't exist fixing up env_cubemap materials on brush sides... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces..."materials/nature/water002a.vtf": cached version doesn't exist done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 638 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... "materials/nature/water002a.vtf": cached version doesn't exist done (1) writing C:\Documents and Settings\Joonas\Desktop\de_kotisaunav2\de_kotisaunav2.prt...done (0) Creating default cubemaps for env_cubemap using skybox materials: skybox/sky_wasteland02*.vmt Run buildcubemaps in the engine to get the correct cube maps. No such variable "$hdrbasetexture" for material "skybox/sky_wasteland02rt" Can't load skybox file skybox/sky_wasteland02 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (418655 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 2396 texinfos to 1265 Reduced 207 texdatas to 156 (9251 bytes to 7004) Writing C:\Documents and Settings\Joonas\Desktop\de_kotisaunav2\de_kotisaunav2.bsp 9 seconds elapsed 2 threads reading c:\documents and settings\joonas\desktop\de_kotisaunav2\de_kotisaunav2.bsp reading c:\documents and settings\joonas\desktop\de_kotisaunav2\de_kotisaunav2.prt 1415 portalclusters 4560 numportals 0...1...2...3...4...5...6...7...8...9...10WARNING: Cluster portals saw into cluster WARNING: Cluster portals saw into cluster WARNING: Cluster portals saw into cluster WARNING: Cluster portals saw into cluster Optimized: 165575 visible clusters (0.00%) Total clusters visible: 992920 Average clusters visible: 701 Building PAS... Average clusters audible: 1242 visdatasize:418023 compressed from 520720 writing c:\documents and settings\joonas\desktop\de_kotisaunav2\de_kotisaunav2.bsp 5 seconds elapsed [Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad'] Loading c:\documents and settings\joonas\desktop\de_kotisaunav2\de_kotisaunav2.bsp 6165 faces 2 degenerate faces 737428 square feet [106189632.00 square inches] 0 displacements 0 square feet [0.00 square inches] 6163 patches before subdivision 56823 patches after subdivision 24 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 5004078, max 735 transfer lists: 38.2 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(316418, 281489, 191570) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(60636, 52398, 32033) 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(16537, 13973, 8037) 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5195, 4303, 2367) 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1838, 1499, 776) 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(691, 555, 270) 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(272, 217, 98) 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(110, 87, 37) 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(45, 36, 14) 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(19, 15, 6) 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(8, 7, 2) 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(4, 3, 1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(2, 1, 0) 0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(1, 1, 0) Build Patch/Sample Hash Table(s).....Done<0.1466 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 55/1024 2640/49152 ( 5.4%) brushes 1074/8192 12888/98304 (13.1%) brushsides 8722/65536 69776/524288 (13.3%) planes 7216/65536 144320/1310720 (11.0%) vertexes 12056/65536 144672/786432 (18.4%) nodes 3033/65536 97056/2097152 ( 4.6%) texinfos 1265/12288 91080/884736 (10.3%) texdata 156/2048 4992/65536 ( 7.6%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 6165/65536 345240/3670016 ( 9.4%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 3835/65536 214760/3670016 ( 5.9%) leaves 3089/65536 98848/2097152 ( 4.7%) leaffaces 7128/65536 14256/131072 (10.9%) leafbrushes 2271/65536 4542/131072 ( 3.5%) areas 3/256 24/2048 ( 1.2%) surfedges 44967/512000 179868/2048000 ( 8.8%) edges 26014/256000 104056/1024000 (10.2%) LDR worldlights 24/8192 2112/720896 ( 0.3%) HDR worldlights 0/8192 0/720896 ( 0.0%) waterstrips 417/32768 4170/327680 ( 1.3%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 7047/65536 14094/131072 (10.8%) cubemapsamples 29/1024 464/16384 ( 2.8%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 3773888/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 418023/16777216 ( 2.5%) entdata [variable] 59902/393216 (15.2%) LDR leaf ambient 3089/65536 74136/1572864 ( 4.7%) HDR leaf ambient 0/65536 0/1572864 ( 0.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/5614 ( 0.0%) pakfile [variable] 353872/0 ( 0.0%) Level flags = 0 Win32 Specific Data: physics [variable] 418655/4194304 (10.0%) ==== Total Win32 BSP file data space used: 6648336 bytes ==== Total triangle count: 16867 Writing c:\documents and settings\joonas\desktop\de_kotisaunav2\de_kotisaunav2.bsp 3 minutes, 2 seconds elapsed materialPath: c:\program files\steam\steamapps\commando_00\counter-strike source\cstrike\materials Loading C:\Documents and Settings\Joonas\Desktop\de_kotisaunav2\de_kotisaunav2.vmf "materials/nature/water002a.vtf": cached version doesn't exist fixing up env_cubemap materials on brush sides... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces..."materials/nature/water002a.vtf": cached version doesn't exist done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 638 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... "materials/nature/water002a.vtf": cached version doesn't exist done (0) writing C:\Documents and Settings\Joonas\Desktop\de_kotisaunav2\de_kotisaunav2.prt...done (1) Creating default cubemaps for env_cubemap using skybox materials: skybox/sky_wasteland02*.vmt Run buildcubemaps in the engine to get the correct cube maps. No such variable "$hdrbasetexture" for material "skybox/sky_wasteland02rt" Can't load skybox file skybox/sky_wasteland02 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (419211 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 2403 texinfos to 1272 Reduced 212 texdatas to 161 (9490 bytes to 7269) Writing C:\Documents and Settings\Joonas\Desktop\de_kotisaunav2\de_kotisaunav2.bsp 10 seconds elapsed 2 threads reading c:\documents and settings\joonas\desktop\de_kotisaunav2\de_kotisaunav2.bsp reading c:\documents and settings\joonas\desktop\de_kotisaunav2\de_kotisaunav2.prt 1415 portalclusters 4560 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10WARNING: Cluster portals saw into cluster WARNING: Cluster portals saw into cluster WARNING: Cluster portals saw into cluster WARNING: Cluster portals saw into cluster Optimized: 2621 visible clusters (0.00%) Total clusters visible: 316802 Average clusters visible: 223 Building PAS... Average clusters audible: 766 visdatasize:304049 compressed from 520720 writing c:\documents and settings\joonas\desktop\de_kotisaunav2\de_kotisaunav2.bsp 25 minutes, 5 seconds elapsed [Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad'] Loading c:\documents and settings\joonas\desktop\de_kotisaunav2\de_kotisaunav2.bsp 6170 faces 2 degenerate faces 741362 square feet [106756144.00 square inches] 0 displacements 0 square feet [0.00 square inches] 6168 patches before subdivision 56822 patches after subdivision 24 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4999406, max 735 transfer lists: 38.1 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(344253, 307794, 216437) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(69825, 59487, 37171) 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(18889, 15566, 8928) 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5644, 4542, 2449) 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1880, 1500, 758) 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(668, 532, 254) 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(251, 201, 90) 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(98, 80, 33) 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(40, 33, 13) 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(16, 14, 5) 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(7, 6, 2) 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(3, 3, 1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(1, 1, 0) 0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(1, 1, 0) Build Patch/Sample Hash Table(s).....Done<0.0566 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 56/1024 2688/49152 ( 5.5%) brushes 1075/8192 12900/98304 (13.1%) brushsides 8728/65536 69824/524288 (13.3%) planes 7222/65536 144440/1310720 (11.0%) vertexes 12065/65536 144780/786432 (18.4%) nodes 3039/65536 97248/2097152 ( 4.6%) texinfos 1272/12288 91584/884736 (10.4%) texdata 161/2048 5152/65536 ( 7.9%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 6170/65536 345520/3670016 ( 9.4%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 3841/65536 215096/3670016 ( 5.9%) leaves 3096/65536 99072/2097152 ( 4.7%) leaffaces 7137/65536 14274/131072 (10.9%) leafbrushes 2272/65536 4544/131072 ( 3.5%) areas 3/256 24/2048 ( 1.2%) surfedges 45009/512000 180036/2048000 ( 8.8%) edges 26037/256000 104148/1024000 (10.2%) LDR worldlights 24/8192 2112/720896 ( 0.3%) HDR worldlights 0/8192 0/720896 ( 0.0%) waterstrips 415/32768 4150/327680 ( 1.3%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 7020/65536 14040/131072 (10.7%) cubemapsamples 29/1024 464/16384 ( 2.8%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 3756248/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 304049/16777216 ( 1.8%) entdata [variable] 59961/393216 (15.2%) LDR leaf ambient 3096/65536 74304/1572864 ( 4.7%) HDR leaf ambient 0/65536 0/1572864 ( 0.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/5614 ( 0.0%) pakfile [variable] 355243/0 ( 0.0%) Level flags = 0 Win32 Specific Data: physics [variable] 419211/4194304 (10.0%) ==== Total Win32 BSP file data space used: 6521114 bytes ==== Total triangle count: 16875 Writing c:\documents and settings\joonas\desktop\de_kotisaunav2\de_kotisaunav2.bsp 2 minutes, 24 seconds elapsed [Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad'] Loading c:\documents and settings\joonas\desktop\de_kotisaunav2\de_kotisaunav2.bsp 6170 faces 2 degenerate faces 741362 square feet [106756144.00 square inches] 0 displacements 0 square feet [0.00 square inches] 6168 patches before subdivision 56822 patches after subdivision 24 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4999406, max 735 transfer lists: 38.1 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(344236, 307784, 216430) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(69824, 59486, 37171) 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(18889, 15566, 8928) 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(5644, 4542, 2449) 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1880, 1500, 758) 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(668, 532, 254) 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(251, 201, 90) 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(98, 80, 33) 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(40, 33, 13) 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(16, 14, 5) 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(7, 6, 2) 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(3, 3, 1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(1, 1, 0) 0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(1, 1, 0) Build Patch/Sample Hash Table(s).....Done<0.0362 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 56/1024 2688/49152 ( 5.5%) brushes 1075/8192 12900/98304 (13.1%) brushsides 8728/65536 69824/524288 (13.3%) planes 7222/65536 144440/1310720 (11.0%) vertexes 12065/65536 144780/786432 (18.4%) nodes 3039/65536 97248/2097152 ( 4.6%) texinfos 1272/12288 91584/884736 (10.4%) texdata 161/2048 5152/65536 ( 7.9%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 6170/65536 345520/3670016 ( 9.4%) hdr faces 6170/65536 345520/3670016 ( 9.4%) origfaces 3841/65536 215096/3670016 ( 5.9%) leaves 3096/65536 99072/2097152 ( 4.7%) leaffaces 7137/65536 14274/131072 (10.9%) leafbrushes 2272/65536 4544/131072 ( 3.5%) areas 3/256 24/2048 ( 1.2%) surfedges 45009/512000 180036/2048000 ( 8.8%) edges 26037/256000 104148/1024000 (10.2%) LDR worldlights 24/8192 2112/720896 ( 0.3%) HDR worldlights 24/8192 2112/720896 ( 0.3%) waterstrips 415/32768 4150/327680 ( 1.3%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 7020/65536 14040/131072 (10.7%) cubemapsamples 29/1024 464/16384 ( 2.8%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 3756248/0 ( 0.0%) HDR lightdata [variable] 3756248/0 ( 0.0%) visdata [variable] 304049/16777216 ( 1.8%) entdata [variable] 59961/393216 (15.2%) LDR leaf ambient 3096/65536 74304/1572864 ( 4.7%) HDR leaf ambient 3096/65536 74304/1572864 ( 4.7%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/5614 ( 0.0%) pakfile [variable] 355243/0 ( 0.0%) Level flags = 0 Win32 Specific Data: physics [variable] 419211/4194304 (10.0%) ==== Total Win32 BSP file data space used: 10699298 bytes ==== Total triangle count: 16875 Writing c:\documents and settings\joonas\desktop\de_kotisaunav2\de_kotisaunav2.bsp 2 minutes, 24 seconds elapsed